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Riko (Made in Abyss) 3D Model / VRChat Avatar

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3D preview https://skfb.ly/p9Ops see her for yourself! Riko, the silly little cave raider known for her delicious yet questionable food, is now available for VRChat! Update 4.2 adds the Blaze Reap artifact along with many improvements to Riko's model and new features to her VRChat version! Since update 4.0 nearly everything was remade from scratch emphasising quality and rigging for animation. Please look at the Changelog below for more info! This model has many fun features thanks to Avatar Dynamics! Light your way with Riko's headlamp or have your friends give you a nice head pat~ But don't let them pull on your hair because Riko might not like it~ Her clothes rustle and bob as she moves, and every layer she wears can be toggled to fit the situation. Contents: ・Source FBX file ・Rigged Blend file (Blender 4.1+) ・10 Layered PSD files ・Preconfigured Unity package ready for uploading Features (VRC): ・157,874 △ (All clothes) + 12,800 (Blaze Reap) ・Performance rating: Very Poor ・Full-body & Eye-tracking ・Toggles for clothes, expressions, body custimisation and blaze reap ・Avatar dynamics for Hair, Whistle, Jacket, Pouches, Helmet, Butt, Headpat and more ・Interactive headlamp with dynamic lighting & dust particles ・12 Gestures: left-hand controls the Eyes, right-hand controls the Mouth Requirements: Unity 2022.3.22f1 Creator Companion: https://vrchat.com/home/download lilToon Shader: https://lilxyzw.github.io/lilToon/#/ Crystal Shader: https://booth.pm/ja/items/1148311 Setup: 1. In the Creator Companion create a new Unity 2022 Avatar Project. Make sure to Use VRChat SDK - Base / Avatars versions 3.7.0 2. Import lilToon Shader version 1.7.3 or above 3. Import Crystal Shader 4. Import this Unity Package 5. Select Riko in the Hirarachy, then go to the VRChat SDK side panel, login and select the Builder tab 6. Give Riko her name, add a description, select a thumbnail (there's one provided), check the checkbox then click Build & Publish and have fun! Blaze Reap: To use the Blaze Reap in VR, you can grab it from your back by moving your right hand over your left shoulder to the handle and use the "Fist" gesture. Alternatively, you can toggle it in the menu. To place it back on your back, simply move your hand over your left shoulder and release the "Fist" gesture. The Blaze Reap will be back on your back~ There is also a toggle to Fold it up or Unfold like in the anime series with more features to come in future updates. Changelog: October 30th (10/30/2024) v4.2.4: Minor update with some Quality of Life improvements ・Added eye socket emission to Blender material setup (thanks Niko_Balyk <3) ・Fixed Riko armature center bones being slightly off-center ・Adjusted the thumb shape and weight-painting for a slightly more natural look Changelog for prior versions can be found here: https://pastebin.com/nrDx4DAx Planned updates: Version 5.0 and above will focus on hairstyles, outfits and gear from the Movie and Season 2 of the Anime Rules: You may not redistribute, share, upload for friends or take credit for creating this model in any way. This model is for private use only. You may modify or animate the model as you see fit and sell modifications as long as the other party also owns the model. Contacts: Discord: veynam Twitter: tomaterasu Feel free to ask for help with setting up the avatar. Please let me know if you encounter any issues. Thanks to everyone who gave feedback and supported me throughout this journey so far <3

Riko (Made in Abyss) 3D Model / VRChat Avatar
3D preview https://skfb.ly/p9Ops see her for yourself! Riko, the silly little cave raider known for her delicious yet questionable food, is now available for VRChat! Update 4.2 adds the Blaze Reap artifact along with many improvements to Riko's model and new features to her VRChat version! Since update 4.0 nearly everything was remade from scratch emphasising quality and rigging for animation. Please look at the Changelog below for more info! This model has many fun features thanks to Avatar Dynamics! Light your way with Riko's headlamp or have your friends give you a nice head pat~ But don't let them pull on your hair because Riko might not like it~ Her clothes rustle and bob as she moves, and every layer she wears can be toggled to fit the situation. Contents: ・Source FBX file ・Rigged Blend file (Blender 4.1+) ・10 Layered PSD files ・Preconfigured Unity package ready for uploading Features (VRC): ・157,874 △ (All clothes) + 12,800 (Blaze Reap) ・Performance rating: Very Poor ・Full-body & Eye-tracking ・Toggles for clothes, expressions, body custimisation and blaze reap ・Avatar dynamics for Hair, Whistle, Jacket, Pouches, Helmet, Butt, Headpat and more ・Interactive headlamp with dynamic lighting & dust particles ・12 Gestures: left-hand controls the Eyes, right-hand controls the Mouth Requirements: Unity 2022.3.22f1 Creator Companion: https://vrchat.com/home/download lilToon Shader: https://lilxyzw.github.io/lilToon/#/ Crystal Shader: https://booth.pm/ja/items/1148311 Setup: 1. In the Creator Companion create a new Unity 2022 Avatar Project. Make sure to Use VRChat SDK - Base / Avatars versions 3.7.0 2. Import lilToon Shader version 1.7.3 or above 3. Import Crystal Shader 4. Import this Unity Package 5. Select Riko in the Hirarachy, then go to the VRChat SDK side panel, login and select the Builder tab 6. Give Riko her name, add a description, select a thumbnail (there's one provided), check the checkbox then click Build & Publish and have fun! Blaze Reap: To use the Blaze Reap in VR, you can grab it from your back by moving your right hand over your left shoulder to the handle and use the "Fist" gesture. Alternatively, you can toggle it in the menu. To place it back on your back, simply move your hand over your left shoulder and release the "Fist" gesture. The Blaze Reap will be back on your back~ There is also a toggle to Fold it up or Unfold like in the anime series with more features to come in future updates. Changelog: October 30th (10/30/2024) v4.2.4: Minor update with some Quality of Life improvements ・Added eye socket emission to Blender material setup (thanks Niko_Balyk <3) ・Fixed Riko armature center bones being slightly off-center ・Adjusted the thumb shape and weight-painting for a slightly more natural look Changelog for prior versions can be found here: https://pastebin.com/nrDx4DAx Planned updates: Version 5.0 and above will focus on hairstyles, outfits and gear from the Movie and Season 2 of the Anime Rules: You may not redistribute, share, upload for friends or take credit for creating this model in any way. This model is for private use only. You may modify or animate the model as you see fit and sell modifications as long as the other party also owns the model. Contacts: Discord: veynam Twitter: tomaterasu Feel free to ask for help with setting up the avatar. Please let me know if you encounter any issues. Thanks to everyone who gave feedback and supported me throughout this journey so far <3

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